AN ABSOLUTELY EPIC
COMMUNITY PROGRAM
FILLED WITH QUESTS,
SKILL-BUILDING,
ADVENTURE
& FUN



THE PLAYER WILL GAIN PERSONAL ENRICHMENT:
Mentally
Emotionally
Academically
Creatively
Socially

MORE
THAN
A GAME

D&D is a powerful tool for developing
essential social, cognitive, and creative skills
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It teaches people of all ages to think critically, work collaboratively, and embrace their creativity—all while having a blast in a social, non-digital setting.
THE HERO'S QUEST
Dungeons & Dragons (D&D) is a thrilling tabletop game where storytelling, problem-solving, and creativity come alive.
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In D&D, players create unique characters and embark on epic adventures led by a Game Master (GM), who crafts stories of danger, friendship, and discovery.
Together, they tackle challenges, solve puzzles, and battle mythical creatures, shaping a tale uniquely their own. With endless possibilities, the only limit is your imagination!​




THE BREAK DOWN
COST
FREQUENCY
AGE & STRUCTURE
$480 = 8x 3hr sessions
Sessions occur once a week
2:00p-5:00p
Breaks out to $20/hr


Sessions will be held WEDNESDAYS
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New sign-ups will occur every 8 weeks, year round.
Check our for next sign-up.
ADULTS ONLY!
50+ years old
or scroll down to keep learning more...
INTERSECTIONALITY
(that's a really big word...)

It is the collision point of teamwork, communication, problem solving,
critical thinking, goal-orientation, friendship and camaraderie​​​​!
KEY FEATURES
Small Group Size 5:1 | Enrichment focused | Qualified Leadership
+ FAQ +
Q: I have zero experience. Is that a problem?
A: NO! We will start at ground level and build up.
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Q: How complicated is it?
A: If you can play chess and remember how the pieces move, you can play D&D!
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Q: What is “role-playing”?
A: Role-playing is the act of setting yourself aside while adopting and acting out the role of someone else, often a fictional character in a hypothetical scenario. It involves exploring a situation from another person’s perspective. In the real world, we call this empathy.
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Q: Is it violent?
A: There are fantasy themed battles akin to Harry Potter. “Enemies” tend to be monsters and not humans. “Combat” is not the only way to solve a problem. Characters are rewarded, and therefore encouraged, to approach situations with cleverness over forcefulness. All "Battles" take place in your own imagination.​​​
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Q: How big are the groups?
A: Each group or “party” consists of 5 players + 1 GM (game master) who will host or "guide" the adventure. Think of them as a narrator you can talk to.
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Q: If I miss a session, do I have to pay?
A: Completely understand shifting plans. Much like baseball, your presence will be imperative to the success of the team, the unfolding of the story and the quality of the overall campaign. The registration covers the full cycle of 8 sessions regardless of player presence.
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Q: Do you offer “men only” or “women only” groups?
A: We can do that IF there are enough interested people to make a single-gender party. Our priority is fun and we’re always open to discuss options if the resources are present. Email us and we'll figure it out!​​​
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Q: Will there be snacks provided?
A: You are welcome to bring things - comfort is encouraged!! But snacks will not be provided.
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Q: What happens if I don't like it? Can I get a refund?
A: Our GMs are paid for their services in advance and we book them out for 7 weeks according to how many players join in the initial phase. A refund will not be possible without putting the health of the program at risk.
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Q: What happens if I fall in love with Dungeons & Dragons?
A: You will be a well-rounded, kind human filled with empathy, curiosity and intelligence who will be prepared to take on challenges in the real world.​​​
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Q: Do you run any campaigns for non-English speakers?
A: As of right now we do not HOWEVER, that is a really great idea! If this is something you would be interested in, please reach out so we know there is an audience. If we can get 5 people with this desire, we can make it happen!
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Q: Is this the same game they are playing in the Netflix show Stranger Things?
A: YES!
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Q: But how does the game actually work?
A: Imagine the GM as the narrator of a story. For this exercise, let’s imagine a Harry Potter scenario. The “players” are all characters in this story; Harry, Ron, Hermione, Neville and Luna Lovegood.
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Narrator/GM: “You’re all sitting in Snape’s class when suddenly someone screams out that there is a troll destroying the bathroom on the second floor.” Snape tells everyone to hold tight while he rushes out of the room, sealing the door with a magic charm.
The characters then get to decide what to do - sit tight or go check it out. If they want to check it out, they need to figure out how to escape the room. Can they overcome Snape’s magic spell on the door? Can they crawl out the window? Can Harry summon his broom? The players may have certain items, spells, or knowledge which inform their decisions. Once a decision is made, dice is rolled to see which events succeed and which fail.
Example: you can’t overcome the magic lock on the door because Snape is a higher level wizard than you are. You’ll have to think of something else. Hermione has a lock-picking spell which can open the window. "Roll to see if your spell succeeds." IT DOES! But you’re on the sixth floor… Harry could summon his broom but can’t because it’s in his trunk. The GM may say, “Roll d20 and if it’s above 16, the broom breaks out.” Sorry. Fail. What’s next? Neville has a sticky spell, which he shares with everyone, allowing them to crawl down the wall of the castle. Unfortunately, the wall is covered in moss which is wet from the morning rain. "Roll a d4 to see if you slip." Everyone succeeds except Ron, who fails. His foot slips and he falls. Now he is going to take damage unless someone is able to think fast. If he does take damage, does someone have a healing potion? And on and on and on.
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Q: Is there a board or pieces or cards?
A: The short answer is “no”. The long answer is “yes”.
Like all stories, D&D takes place within The Theater of the Mind. It’s imagination.
However, the game can be built out with certain resources, making it more visual. A GM may have a white board wherein they draw a map or outline of the room you are currently in. Players may have figurines to show placement of their characters on that map. You may have notecards to represent your spells or items.
These things are not needed but they enrich the experience and can make it more engaging.
At its most basic, D&D is collaborative storytelling.
At its most complex, it is a game of teamwork, creative thinking, problem solving, statistical challenges, mind-bending puzzles, mazes, combat, negotiation, role-playing, friendship and emotional resilience.
You don’t always get what you want. Make a plan. Try your best. The dice decide your fate.
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Q: Is there a D&D movie I could watch?
A: YES! The 2023 film Dungeons & Dragons: Honor Among Thieves stars Chris Pine (the bard and charming thief), Michelle Rodriguez (the barbarian), Justice Smith (the sorcerer) and Hugh Grant (rogue and con artist).​
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Synopsis: The film follows charming thief Edgin (Chris Pine), and his band of misfit adventurers as they embark on an epic quest to retrieve a lost relic. Along the way, they face deadly foes, magical traps, and unexpected twists. The film blends action, humor, and fantasy, bringing the spirit of the beloved tabletop game to life on the big screen. Whether you're a longtime fan or new to D&D, this adventure promises thrills and laughs for everyone.
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Q: I have more questions. Can I connect with someone on your team?I?
A: Please do! We love to meet new people. Reach out and we can do a phone call, zoom call or coffee. Here is our contact info:
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Johnny Brookbank
818.445.3534 (call or text!)






























AND FINALLY...
Q: What’s with the weird dice?
A: Dungeons & Dragons uses 7 different dice, including the familiar six-sided di, called a "D6" in D&D terminology.
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D = dice
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6 = sides
For example:
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"Roll a D6" means roll the six-sided di.
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"Roll 2D6" means roll it twice and add the results together.
Other dice include: D4, D8, D10, D12, D20, and D100.
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A D100 is just a D10 marked with multiples of 10 (10, 20, 30, etc.). When rolled alongside a regular D10, they combine to create a two-digit number like 52 (50+2) or 79 (70+9).
Depending on what your character is doing, different dice are rolled to determine varying probabilities of success or failure in the game.

